As a product designer, I’ve experienced firsthand how rigid design systems can impede innovation and limit creative problem-solving. In this article, I’ll explore how rethinking design systems as evolving products—rather than fixed libraries—can transform the way designers work. When designers take ownership of a design system, they become active contributors to its growth. By validating new design ideas through experimentation and partnering closely with cross-functional teams, designers can ensure that the system continues to serve both business objectives and customers’ needs. This shift in mindset reduces bottlenecks, fosters innovation, and enables the creation of user experiences that truly adapt to an ever-changing technology industry.
Working as a product designer in technology requires that I interact with design systems daily. Early in my career, I viewed a design system as a static library—a convenient collection of components to drag into my design file and use as necessary. Similarly, when I needed design guidance, I treated the system as a reference book, consulting it for rules to ensure that I adhered to established standards. While this approach often worked, it wasn’t foolproof. There were moments of frustration when I wasn’t able to find the component I needed or the guidance necessary to meet my design objectives. Such moments of anxiety often led to compromises—either I would abandon my original idea and look for alternative solutions within the system or I would find myself limited by the system’s constraints, unable to craft something unique and truly user centered.
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This struggle is not mine alone, but a challenge that many designers face. A design system that feels incomplete or rigid can make designers feel overly constrained, forcing them to choose between two undesirable paths: abandoning innovative ideas to work strictly within the design system’s boundaries or submitting requests for new components or updates, only to have their progress slowed by the approval process and bureaucratic delays. Such barriers stifle creativity, reduce efficiency, and make it harder to design exceptional user experiences. But what if the design system could grow beyond its limitations? What if we were to reimagine it as a living, evolving product—one that empowers designers rather than restricts them?
Rethinking the Role of the Design System
Design systems are more than just libraries of components, they’re evolving products. However, designers often view a design system as merely a static library of components or a reference book of guidelines. A design system can be much more dynamic. It can be a product that supports and enhances the broader product ecosystem. As for any other product, a design system requires ongoing updates, validation, and evolution to stay relevant and effective. We can evaluate the system through a standard, iterative product-development cycle that includes four primary stages: user research, design, testing, and refinement. Figure 1 illustrates these stages. This iterative approach lets teams continuously improve and adapt the system, making it a powerful foundation for product development.
Figure 1—An iterative product-development cycle
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Ensuring that a design system remains functional, scalable, and aligned with broader product objectives requires a structured product-development cycle consisting of the four following primary steps: Research, Design, Testing, and Refinement.
Step 1: Research—The foundation of any effective design system requires understanding the needs of its users. This involves both conducting generative user research and gathering feedback from designers, engineers, and other key stakeholders, as well as analyzing business goals and customer requirements. This research helps identify gaps in the system and surfaces opportunities for improvement.
Step 2: Design—Once you’ve identified users’ needs, the next step is brainstorming design solutions. This might include designing new components, refining interaction patterns, or updating branding elements to align with evolving business and user needs.
Step 3: Testing—Validation is crucial to ensure that new additions and changes serve their purpose effectively. Designers can use sandbox testing—a-controlled environment for prototyping and experimentation—to validate their ideas by gathering data and user feedback.
Step 4: Refinement—The design system evolves through learning by testing. Iterating your designs and incorporating insights from research ensures that updates are not only functional but also optimized for real-world applications. This cycle of continuous improvement keeps the design system flexible, relevant, and aligned with broader product goals.
When you view a design system as a continually evolving product, it empowers designers to contribute meaningfully, propose innovative solutions, and ensure that the system remains relevant and adaptable. Understanding how a design system works is critical. Many designers begin by brainstorming ideas and iterating on design concepts, hoping to integrate them into the design library. However, they often overlook a key principle: a design system doesn’t exist to support a single idea or product. It must be unified, mature, and flexible enough to accommodate a wide range of use cases.
Similar to building a product, changes to a design system require an iterative design approach. Changes often start small, then evolve through prototyping and refinement based on rigorous testing and research before reaching their final form. Every addition to the design system—no matter how simple or complex—must leverage this iterative design process to ensure that it serves a broader purpose.
Take, for example, a single icon that you’ve created for a specific use case. While the designer’s immediate need might be narrow, once you’ve added that icon to the design library, it must function across multiple use cases, ensuring consistency throughout the product ecosystem. The same principle applies to more complex contributions such as new interaction patterns or motion icons, which introduce an additional layer of dynamic engagement. As technology evolves, motion design is playing an increasingly vital role in enhancing usability, guiding user interactions, and adding personality to digital user experiences.
Design systems must keep pace with these rapid technological advancements to remain relevant and effective. Emerging technologies, changing user expectations, and new interaction paradigms constantly reshape how people design and experience products. This is why designers need to adopt a broader mindset when approaching design problems. They must think beyond their immediate needs, considering the larger scope of the design system and its impact on the overall product experience. By doing so, designers can help create a system that not only meets individual requirements but also adapts to innovation, supports scalability, and maintains cohesion across the entire product suite.
Everyone’s Responsibility
A common assumption is that the design system team alone owns and manages the system. Many designers assume that responsibility lies solely with the team building or maintaining the system. Although the design system team plays a critical role in its governance and upkeep, the reality is much broader: everyone shares responsibility for the success of the design system.
Let’s consider how this works within a company. While the CEO plays a pivotal role in driving the company forward, an organization’s success ultimately depends on the collective efforts of every individual. The same principle applies to design systems. While there are specific teams who are responsible for maintaining and evolving the system, every designer, developer, and stakeholder has a role to play in contributing to its growth and relevance. By sharing responsibility with the team, designers help ensure that the system reflects real-world needs and remains a source of innovation rather than limitation. But how can designers actively help a design system to evolve? The answer lies in balancing the needs of the business with those of the customer.
Balancing Business and Customer Needs
Two primary factors should drive the evolution of a design system: business needs and customer needs.
From a business perspective, design systems must continuously adapt to shifting strategies, goals, and market conditions. Whether a company undergoes a branding refresh, expands into new product lines, or integrates cutting-edge, new technologies, the design system must evolve in tandem. A well-maintained design system not only ensures brand and user experience consistency but also reduces design time, accelerates development cycles, and lowers costs by minimizing redundant work. Plus, as businesses navigate economic fluctuations and industry shifts, a flexible design system allows teams to quickly respond to changing priorities without requiring large-scale redesign efforts.
Equally important are customer needs. A successful design system is not just reactive but proactively integrates new interactions, motion designs, and emerging patterns that align with user behaviors and expectations. For example, as users become accustomed to more fluid, animated digital experiences, motion elements and microinteractions can enhance usability and engagement. If data indicates that a new interaction pattern improves accessibility or simplifies a workflow, designers must collaborate to test, validate, and implement design updates efficiently within the system.
By staying adaptable, a well-evolved design system reduces friction, improves scalability, and ensures that both business objectives and user expectations are met—ultimately driving innovation while optimizing resources.
Collaboration Is Key
Success is rarely achieved in isolation. This holds especially true for design systems. Collaboration with cross-functional stakeholders is essential to a design system’s evolution. Whether you’re planning sandbox testing—more on this later—or validating a design idea, effective teamwork drives progress and ensures that the system continues to meet users’ and business needs.
Product managers provide clarity on business goals and priorities, engineers ensure technical feasibility and performance optimization, and UX researchers offer data-driven insights that are grounded in real-world user behaviors. When these disciplines work together, design teams can move beyond merely seeking approval for changes. Instead, they can actively drive innovation as proactive partners in the product-development process.
A collaborative approach also empowers designers to present well-supported recommendations to leadership, foster alignment across teams, and promote a culture of continuous improvement. By adopting a team-first mindset, designers can ensure that implementing changes and improvements becomes not only more efficient but also less siloed, leading to a stronger, more adaptable design system.
Being Bold and Driving Change
By embracing a design system as a shared, evolving product, you can ensure that it becomes a platform for innovation rather than an obstacle to progress. Designers should feel empowered to propose bold ideas and validate them through quantitative metrics and qualitative feedback, ensuring that updates align with both business objectives and users’ needs. When design teams actively contribute and take ownership, the design system remains adaptive, relevant, and capable of delivering exceptional experiences in a rapidly evolving industry.
Being bold is essential to driving meaningful change. Designers must advocate for improvements, experiment fearlessly, and embrace iteration. Innovation thrives when teams challenge the status quo, push boundaries, and learn from setbacks. The best products are born from a mindset of continuous evolution—where bold ideas shape the future with confidence.
How Sandbox Testing Can Help Designers Evolve a Design System
The key to evolving a design system is validating new ideas through experimentation. Sandbox testing is a structured, practical method for driving evolution. It includes prototype creation, iterative evaluation, and refinement prior to full implementation. Sandbox testing provides a controlled environment in which designers and engineers can test interactions, explore new components, and gather feedback without affecting live user data. Unlike traditional usability testing, sandbox testing offers the flexibility necessary to refine ideas early, reducing risk while ensuring consistency and data-driven improvements.
1. Identify the Need
The first step of sandbox testing is clearly defining the need and scope of the new interaction or component. Designers should assess whether the proposed element addresses a specific use case or serves broader applications. If a design addresses a limited use case, the design team should evaluate how essential it is to improving the overall customer experience—categorizing it as a must-have, nice-to-have, or optional element. Collaborating with the design system team at this stage helps clarify priorities and scope, ensuring the team’s alignment before development begins.
2. Develop a Prototype
Create a prototype or test environment that demonstrates the new feature or interaction. This step often involves collaborating with stakeholders to craft a unique testing scenario that mimics real-world usage. To enable you to gather accurate feedback, prototypes should be as close to the intended implementation as possible.
3. Gather Feedback
Test the prototype with real users or through internal reviews, collecting both qualitative and quantitative data. Usability testing, stakeholder input, and usability assessments are essential at this stage to understand the feature’s impact on the user experience and how it aligns with business needs.
4. Analyze and Refine
Use the feedback you’ve gathered during testing to refine the component or interaction. Designers should partner with researchers to analyze the data and evaluate whether the new element significantly improves the user experience. Insights from this phase can guide iterative updates to enhance the feature.
5. Decide on Adoption
Based on the results, determine whether you should integrate the feature into the design system. If the data indicates that the changes to the user experience are improvements, the next step is planning the rollout within the design system. If the results are inconclusive or negative, consider either further iteration or shelving the idea. By following this structured approach, sandbox testing ensures that new components or interactions are thoughtfully vetted, aligned with both user and business goals, and enhance the design system.
Conclusion
Design systems are not merely lists of guidelines or UI components; they are living, evolving products that require constant care, collaboration, and iteration. A design system is more than just a reference library. You should intentionally design it to adapt to emerging trends, technological advancements, and evolving business needs. Treating the design system as a product means actively refining it over time—ensuring that it reduces design time, accelerates development, and lowers business costs while maintaining consistency across the product suite.
By embracing shared responsibility, collaborating boldly with stakeholders, and leveraging sandbox testing, designers can create a more efficient, scalable process that delivers better user experiences and drives business success. As we increasingly integrate AI-driven tools into design workflows, future-ready design systems can further streamline decision-making, automate routine tasks, and unlock new possibilities for innovation. When we treat the design system as a collaborative, adaptable platform, it becomes a catalyst for progress—not just a set of rules, but a foundation for the future of design.
At PayPal, Jason is building human-centered product experiences that positively impact people’s lives. His overall goals are to utilize the power of design to connect concepts, cultural moments, and people in a compelling way. Jason looks for inspiration from observations, conversations, and formal design research that stretches his perspectives. As a UX designer working in technology, he struggles with the daily challenges of harmonizing business objectives and the user experience. He navigates the complexities of advocating for user-centric design while ensuring the alignment of the solutions he designs with broader business goals. His work experiences have given him a deep understanding of the nuances that striking this balance involves and enables him to offer insights and strategies that resonate both with fellow UX designers who face similar challenges and business stakeholders. Read More