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Design: Interaction Design

UXmatters has published 51 articles on the topic Interaction Design.

Top 3 Trending Articles on Interaction Design

  1. Defining an Interaction Model: The Cornerstone of Application Design

    January 23, 2012

    In March of 2011, I joined HP to lead the User Experience and Front-End Development organization for Consumer Travel. My goal? To design products that transform the future of travel. At the time, eleven UX professionals had already been working on the design for one of our travel applications for several months. Unfortunately, I had to throw the entire design away and start from scratch. Why? In addition to other challenges, the team could not articulate an interaction model. Read More

  2. Design Is a Process, Not a Methodology

    On Good Behavior

    The essentials of interaction design

    July 19, 2010

    My last column, “Specifying Behavior,” focused on the importance of interaction designers’ taking full responsibility for designing and clearly communicating the behavior of product user interfaces. At the conclusion of the Design Phase for a product release, interaction designers’ provide key design deliverables that play a crucial role in ensuring their solutions to design problems actually get built. These deliverables might take the form of high-fidelity, interactive prototypes; detailed storyboards that show every state of a user interface in sequence; detailed, comprehensive interaction design specifications; or some combination of these. Whatever form they take, producing these interaction design deliverables is a fundamental part of a successful product design process.

    In this installment of On Good Behavior, I’ll provide an overview of a product design process, then discuss some indispensable activities that are part of an effective design process, with a particular focus on those activities that are essential for good interaction design. Although this column focuses primarily on activities that are typically the responsibility of interaction designers, this discussion of the product design process applies to all aspects of UX design. Read More

  3. Spatial Computing: A New Paradigm of Interaction

    Conscious Experience Design

    Designing for the evolving human+machine relationship

    A column by Ken Olewiler
    February 19, 2024

    As UX designers, along with the rest of the world today, we’re hyperaware of the impact and momentum of generative artificial intelligence (AI)—so much so that we’re now wondering whether people might be focusing so much on a few trees that they’re forgetting to consider the forest. Allow me to explain. While AI is undeniably a sea change in computing, it ultimately represents a much broader revolution in which technology is becoming more human centric and human conscious. Essentially, technology is now learning to adapt to people, as opposed to people needing to learn and adapt to new technologies.

    As part of this shift, technology is expanding not only its cognitive abilities but also its sensory, social, and ethical capabilities. Within the expansion of technology’s sensory abilities, we’re seeing advancements and growth in spatial computing. Spatial context and movement within three-dimensional spaces are core human-sensory abilities, and thus, likely new growth areas in humanizing machine interactions. Spatial computing has emerged as one of the most compelling paradigms that are melding with AI—so compelling that we can consider it the third wave of interactions in personal computing. Read More

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