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Column: Management Matters

UXmatters has published 12 editions of the column Management Matters.

Top 3 Trending Management Matters Columns

  1. How to Succeed As a First-Time UX Manager

    Management Matters

    Managing UX teams

    A column by Jim Nieters
    July 7, 2008

    In my last column, I suggested that being a manager of UX is no better—and no worse—than being a great designer or user researcher, but the roles are very different. In fact, as the book The First 90 Days [1] points out, the skills that make you successful as an individual contributor are not the same skills you need as a leader.

    Still, I was glad to see that a couple of people who talked with me after reading my column are being offered the opportunity to move into management roles and have decided to take the plunge. They asked me how they could make this transition a positive experience for them, their teams, and their companies. They were asking the right questions. This column discusses what attributes can help someone become a successful first-time UX manager—though these attributes are foundational elements for all managers. Read More

  2. Artists, Not Assholes

    Management Matters

    Managing UX teams

    A column by Jim Nieters
    November 3, 2008

    The title of this column may seem a bit harsh. That’s exactly what Robert I. Sutton’s publisher said at first, when he submitted a manuscript titled The No Asshole Rule. [1] Yet, they did publish the book, and it’s worth a read. I don’t use the term lightly, but as Sutton suggests, other terms such as jerk just don’t convey the same understanding or intensity.

    My key point in this column is that we need to support, defend, and promote our artisans, or artists, and we need to eliminate the assholes from our organizations. In practice, I see a lot of managers who do not support their artisans—their greatest performers—but hold onto and even reward their assholes. In the end, an organization that rewards the wrong people can destroy its effectiveness and drive the most talented people out. Often, such managers just don’t understand why things aren’t working out and make excuses for their weak performers. Bottom line… Any manager who either doesn’t understand the difference between the artists and the assholes—or simply can’t make the hard choices—shouldn’t be a manager. As managers, we must be incisive and exercise the courage of our managerial convictions. Read More

  3. So You Want to Be a UX Manager—Seriously?

    Management Matters

    Managing UX teams

    A column by Jim Nieters
    April 22, 2008

    This is my first column on the management of UX. In my column, I’ll articulate what I’ve learned from my experience as a senior leader and several years in intensive senior leadership development programs.

    Have you ever known a manager you felt shouldn’t manage people? Maybe you’ve worked for one. Most of us have at one point or another. On the other hand, most of us have also had great managers. What sets great managers apart from bad ones? That’s one of the questions I’ll explore in this article.

    Almost weekly, I talk with a UX designer or researcher who wants to become a manager of a UX team. For some people, this is a good choice. Both they and their teams thrive. But for many, it’s honestly not the right goal, and the end result is that neither they nor their teams are happy. The book Now, Discover Your Strengths [1] suggests that we tend to be good at the things we love doing, and we love activities at which we excel. I find that we do our best work when we’re in a playground. (I’ll explore this idea more in my next column.) Isn’t life too short to pursue a path we don’t enjoy? Read More

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