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Design: User Interface Design

UXmatters has published 8 articles on the topic User Interface Design.

Top 3 Trending Articles on User Interface Design

  1. 7 Basic Best Practices for Buttons

    Good Questions

    Asking and answering users' questions

    A column by Caroline Jarrett
    May 7, 2012

    Here are my basic best practices for buttons:

    1. Make buttons look like buttons.
    2. Put buttons where users can find them.
    3. Make the most important button look like it’s the most important one.
    4. Put buttons in a sensible order.
    5. Label buttons with what they do.
    6. If users don’t want to do something, don’t have a button for it.
    7. Make it harder to find destructive buttons.

    Nothing particularly revolutionary there, right? Ever since the <button> tag arrived in HTML4, buttons haven’t been especially difficult to create. Despite this, it’s rather easy to find buttons that don’t comply with these basic best practices, so I’m going to dig into them a little deeper in this column. Read More

  2. UX for the Industrial Environment, Part 1

    August 7, 2017

    Do a Web search for UX best practices, and you’ll find well-written articles and blog posts about designing Web sites and mobile applications. They’ll be chock full of helpful examples and screenshots depicting ecommerce Web sites, social-media applications, and slick interaction paradigms. But you’ll be hard pressed to find any examples from industrial automation—especially near the top of the search results—because industrial-automation software is not consumer facing and sits well outside the consciousness of modern software users and designers alike. Those who are familiar with industrial-automation software commonly view this as a domain of control systems, processes, computers, and machines—things that aren’t human.

    But industrial-automation software is more human facing than you might think. Think about the sheets you slept on last night. The soap you used in the shower this morning. The car you drove to work. The beer you plan to nurse on the front porch tonight. The diaper you’ll wrestle onto your toddler before putting her to bed. The roller coaster that will make you scream at the top of your lungs this weekend. People design the software that runs the machines and processes that mass produce these human-facing products for people. People are still a big part of the processes for manufacturing these goods. Read More

  3. Resisting the Lure of Dark Magic in User-Interface Design

    December 3, 2018

    “Any sufficiently advanced technology is indistinguishable from magic.”—Arthur C. Clarke

    People usually interpret Clarke’s quotation as a positive recognition of the power of technology. The new user interfaces (UIs) of gestures, voice, and chat aspire to magic, enabling people to control technology without any apparent, screen-based user interface. For some designers, this quotation also represents the future of user interfaces. Imran Chaudhri, UI designer for Apple’s iPhone has said:

    “I see a natural progression from knobs and dials, to clicks and taps, to swipes and gestures, to voice and emotion.”

    Magic is powerful, but as we all know, it also has a dark side. Could today’s trend toward magical user experiences that rely on gestures, voice, and chat spell doom for users? In this article, I’ll take you on a “Magical Mystery Tour” of these new user interfaces. Read More

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