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Strategy: Mobile UX Strategy

UXmatters has published 4 articles on the topic Mobile UX Strategy.

Top 3 Trending Articles on Mobile UX Strategy

  1. Developing a Mobile App? Focus on Patience, Practicality, and Purpose

    August 23, 2021

    Mobile apps are endemic. So it’s no wonder that companies of all shapes and sizes—from one-person startups to monolithic enterprises—are building apps to engage their customers. They know that branded apps are a modern must-have for any business.

    Yet mobile apps, like businesses, take different forms, too. They’re not one-size-fits-most solutions. That’s why it’s important for your team to understand two basic types of apps so you can streamline the overall Android or iOS app development and engineering process: the minimum viable product, or MVP, and the production-quality app. Read More

  2. Going Mobile: Designing for Different Screen Sizes | Promoting Your Mobile App

    Ask UXmatters

    Get expert answers

    A column by Janet M. Six
    October 18, 2010

    In this edition of Ask UXmatters—which is the first in a two-part series focusing on user experience design for mobile devices—our experts discuss

    Every month in Ask UXmatters our panel of UX experts answers our readers’ questions about various user experience matters. To get answers to your own questions about UX strategy, design, user research, or any other topic of interest to UX professionals in an upcoming edition of Ask UXmatters, please send your questions to us at: [email protected].

    Read More

  3. Build a Mobile-Device Lab!

    Mobile Matters

    Designing for every screen

    A column by Steven Hoober
    January 9, 2017

    People—whether clients, conference attendees, or just friends and coworkers—often ask me what my favorite phone is. I have always told everyone that, professionally, I have no opinion. I have a lot of devices and switch between them regularly—not because I am indecisive or must always have the newest and best thing, but so I can stay familiar with the variations between devices and operating systems. I need to understand how real people use digital products and services.

    I don’t want to be unique in this. I think this is something every digital designer should do. It’s a crucial part of being aware of design trends and having a bit of empathy for all your users.

    Not One Device or the Other, But All Devices

    I’ve been making sure I keep up with mobile-device trends for a long time. I share this knowledge publicly, pulling out my phones to demonstrate points when I speak or showing my collection—an ad hoc shared lab—to local Meetup groups. I travel with a half dozen devices, and make a point of having a good representation of the current market. Nevertheless, in conversations with other speakers at a recent overseas conference, everyone was baffled about why I carried so many devices. Read More

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