While most of the content and interactive elements in applications for children employ graphic components and vibrant color combinations, the way in which application’s combine these elements can lead to a great user experience or be a cause of frustration and confusion.
I’ve dedicated a significant portion of my career to conducting user experience research using participatory design methods. Throughout my years as a UX professional, this research practice has taken many forms. in both industrial and academic settings. Certainly, many of my most rewarding and insightful research experiences have included children as co-designers in a product development process.
Children are naturals for co-designing. In the right context with the right tools, kids have no problem unleashing their wildest ideas and dreams to create previously unimagined product concepts.
But conducting co-design sessions with children is no easy task, and a good amount of preparation and knowledge must go into such sessions. To learn how to do co-design with children, you must first understand both what co-designing with children in a product development context means and the theory behind this approach to design. Read More
In this installment of my column, I’ll take a look at one of the most important visual design elements for graphic user interfaces: typography. I’ll concentrate on general guidelines for the effective use of typography in the design of applications for children between 3 and 10 years of age. What considerations do we need to take into account when working with digital typography when children are its primary interpreters? Read More