UXmatters has published 57 articles on the topic Interaction Design.
“Any sufficiently advanced technology is indistinguishable from magic.”—Arthur C. Clarke
People usually interpret Clarke’s quotation as a positive recognition of the power of technology. The new user interfaces (UIs) of gestures, voice, and chat aspire to magic, enabling people to control technology without any apparent, screen-based user interface. For some designers, this quotation also represents the future of user interfaces. Imran Chaudhri, UI designer for Apple’s iPhone has said:
“I see a natural progression from knobs and dials, to clicks and taps, to swipes and gestures, to voice and emotion.”
Magic is powerful, but as we all know, it also has a dark side. Could today’s trend toward magical user experiences that rely on gestures, voice, and chat spell doom for users? In this article, I’ll take you on a “Magical Mystery Tour” of these new user interfaces. Read More
I’ve referred to the work I do as user experience design ever since Don Norman introduced the term at Apple in 1993—when I was a Human Interface Engineer there. But interaction design is absolutely central to the design of application user experiences—whether for the desktop, Web, mobile devices, or other handheld devices—and it is the core skill of application designers.
With this column, I’m introducing a multipart series on what I consider to be the essence of interaction design for application user experiences. First, I’ll lay the groundwork for this series by describing the role of interaction design, then I’ll embark on my exploration of the essence of interaction design by discussing the design of virtual contexts for interaction.
As I began thinking about this series, I realized I should describe the process of design first—or I’d end up constantly revisiting the same process issues—so I wrote my column “Design Is a Process, Not a Methodology.” Throughout this series, I’ll refer you to that column for details about steps of the design process that are especially important in solving particular types of design problems. Read More
Over the last few years, I’ve been noticing a disturbing trend in UX design: changes in the design of successful software user interfaces that actually degrade rather than enhance the user experience. This seems to happen for a variety of reasons—for example, because of