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Experiences: Software User Experiences

UXmatters has published 75 articles on the topic Software User Experiences.

Top 3 Trending Articles on Software User Experiences

  1. The Oculus Rift and User Experience

    Innovating UX Practice

    Inspirations from software engineering

    A column by Peter Hornsby
    October 21, 2013

    I recently attended the Eurogamer Expo, which gave me a chance to look at what was new in the world of gaming and play with some of the Cool New Stuff coming out over the next year. In addition to playing with the Xbox One—which was disappointing—and the PlayStation 4—which, though interesting, was underwhelming—I also had an opportunity to use the Oculus Rift virtual-reality headset. I like new, cool hardware. Occasionally, I’m disappointed—Leap Motion, I’m looking at you—but every so often I find a gem, and the Rift is one such.

    A few gaming stands at the show featured the Oculus Rift headset. Most of these were high-definition headsets. But the queues were around an hour long, and while I am keen and dedicated, there were better things to do with my time. So I tried a standard-definition headset that a university was demoing. Read More

  2. Envisioning the Whole Digital Person

    Beautiful Information

    Discovering patterns in knowledge spaces

    A column by Jonathan Follett
    February 20, 2007

    Our lives are becoming increasingly digitized—from the ways we communicate, to our entertainment media, to our e-commerce transactions, to our online research. As storage becomes cheaper and data pipes become faster, we are doing more and more online—and in the process, saving a record of our digital lives, whether we like it or not.

    As a human society, we’re quite possibly looking at the largest surge of recorded information that has ever taken place, and at this point, we have only the most rudimentary tools for managing all this information—in part because we cannot predict what standards will be in place in 10, 50, or 100 years.

    In the public sector, the information glut has risen to the point of crisis. According to an article in the Wall Street Journal from December 29, 2005, “Oh, Has Uncle Sam Got Mail,” “the White House is expected to turn over more than 100 million emails to the National Archives” when President Bush leaves office. The article goes on to describe the bottleneck at the National Archives, where they cannot easily convert the information they receive to searchable, retrievable formats. The National Archives has retained Lockheed Martin to solve this data storage fiasco, and Lockheed Martin has recommended using HTML as the standard document format—and using digital adaptors to translate that into a new language when it becomes obsolete.” Read More

  3. Motorcycle UX: Riding in the Fast Lane

    January 7, 2008

    As a UX designer, understanding what contributes to a great user experience, how to define who users are, what their mental models consist of, and what kinds of interactions encourage them to succeed—all of these things make me happy. But the thing that makes me the happiest is spending time riding my Moto Guzzi Breva 1100—a rare, handmade Italian motorcycle. For me, it’s the ultimate user experience.

    Riding my motorcycle lets me experience the world through many senses: the fecund smell of Virginia farmland in June; the ripply heat of the Arkansas Delta region in the middle of a heat wave; the sound of a thunderstorm as I race to beat it, heading for shelter from the storm; and the feel of the road, the bike, and the wind as I ride wherever it is I’m going.

    The ride is the thing about the experience, though. Yes, there’s also the hair-in-the-wind, live-to-ride, ride-to-live thing. However, one key element of motorcycling is its inherent dangerousness. Read More

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