UXmatters has published 126 articles on the topic Design Process.
The era in which user interfaces manifested as passive digital tools is ending. We are entering the era of agentic artificial intelligence (AI). Agentic AI systems do not just wait for users’ clicks or prompts; they actively plan, use tools, and execute multi-step processes to achieve goals on our behalf.
For UX designers, this is a seismic shift. We are no longer designing static screens for users to navigate; we are designing behaviors, trust protocols, and hand-off points for human supervisors. To do this, we must evolve our foundational design frameworks. In this article, I’ll compare the traditional double-diamond design process with an agentic Al approach, explore how to integrate agentic elements into existing UX design methods, and suggest some standard guidelines. Read More
I am a klutz. I fully admit this fact. So, whenever I’m in a show that requires me to learn any kind of choreography, whether dancing, fighting, or intricate movement details, I start to feel butterflies flutter in my stomach. My own nervousness has been known to get in the way and cause me to stumble. I would probably be fine if I could just learn to relax and go with the flow. But the language of choreography and movement is confusing to me. I just don’t get what I should do. Even as a kid, I always hated that silly game Hokey-Pokey. Case in point: I was in the middle of a reasonably simple dance in a show. We were performing outside, on the grass, and I was so worried about ruts or rocks in the ground that I wasn’t paying attention to everything else. One of my shoes went flying off! Horribly embarrassing! Though I’m sure only the people in the front of the audience even noticed. Did I mention I’m a klutz? Read More
My last column, “Specifying Behavior,” focused on the importance of interaction designers’ taking full responsibility for designing and clearly communicating the behavior of product user interfaces. At the conclusion of the Design Phase for a product release, interaction designers’ provide key design deliverables that play a crucial role in ensuring their solutions to design problems actually get built. These deliverables might take the form of high-fidelity, interactive prototypes; detailed storyboards that show every state of a user interface in sequence; detailed, comprehensive interaction design specifications; or some combination of these. Whatever form they take, producing these interaction design deliverables is a fundamental part of a successful product design process.
In this installment of On Good Behavior, I’ll provide an overview of a product design process, then discuss some indispensable activities that are part of an effective design process, with a particular focus on those activities that are essential for good interaction design. Although this column focuses primarily on activities that are typically the responsibility of interaction designers, this discussion of the product design process applies to all aspects of UX design. Read More