Top

Process: Lean UX

UXmatters has published 17 articles on the topic Lean UX.

Top 3 Trending Articles on Lean UX

  1. Validating Product Ideas Through Lean User Research

    February 8, 2016

    This is a sample chapter from Tomer Sharon’s new book Validating Product Ideas Through Lean User Research. 2016 Rosenfeld Media.

    Validating Product Ideas Through Lean User Reseach

    Chapter 5: Do People Want the Product?

    Mmm…” I thought to myself as I was reading Nate Bolt’s Facebook post about the Automatic app (see Figure 5.1). “A smart driving assistant? One that hooks up to my car’s computer and sends data to an iPhone app that will help me save energy and money? I want that!” (See Figure 5.2.)

    I ordered an Automatic two minutes after I saw that post. It cost me $70. At the time, the product wasn’t shipping yet, and I was paying to participate in a beta that was going to start in a few months. Usually, I’m extremely skeptical about such things. But this was different. I really wanted that thing. I thought the idea was brilliant, and I was 100% positive that I would use and love it. The beautiful, smooth Automatic Web site and purchasing workflow reassured me that I could trust my instincts. When the Automatic package arrived at my doorstep a few months later, I was happy. Unboxing it was very “Apple-like,” and onboarding was great. I hooked the Automatic car adapter to my car (somewhere under the steering wheel where I was able to find the data port quickly), installed the app, and made sure it worked when I drove the car. Read More

  2. Choosing the Right UX Process for Your Software-Development Model

    June 17, 2019

    “It’s very easy to be different, but very difficult to be better.”—Jonathan Ive, Chief Design Officer, Apple

    Deciding on the right product-development process for your team can often be a paradox. Maintaining balance amidst a proliferation of inconsistencies in product requirements and development outcomes is challenging for both large and mid-sized organizations —especially when teams lack any metrics to measure their impact on a release.

    Friction arises when there is a mismatch between the user’s mental model and product features. When a development team finds itself in an untenable situation, the blame game begins. But as Mad Men’s Don Draper often said, “Move forward.” Read More

  3. Case Study: Collaborative Engineering with Lean UX

    September 10, 2018

    The adoption of iterative product development has required teams to make time-boxed decisions, iterate quickly, and pivot as necessary. At Rockwell Automation, where I work, we transitioned some of our product-development projects to SAFe (Scaled Agile Framework) agile development about three years ago, and we’re continually trying to improve the efficiency and quality of design and engineering across teams. Within the context of our adoption of agile, we’ve piloted a collaborative approach to UX design.

    Lean UX

    Rockwell’s next-generation products leverage common user-interface (UI) components across products. However, some level of design revision is necessary for each feature that ships. So User Experience supports product teams from an early, evaluation stage. Read More

Champion Advertisement
Continue Reading…
Champion Advertisement
Continue Reading…

New on UXmatters