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Column: Evolution of XD Principles

UXmatters has published 6 editions of the column Evolution of XD Principles.

Top 3 Trending Evolution of XD Principles Columns

  1. Vital Accessibility Design Principles

    Evolution of XD Principles

    Challenging XD conventions

    A column by Dashiel Neimark
    April 30, 2018

    In the not too distant future, accessibility design will no longer be a nice-to-have in UX design job postings. It will be a standard requirement. An expectation. If you are a UX designer with only a cursory understanding of accessibility design techniques, you should improve on that as soon as possible. Soon, accessibility design principles will be as well known and commonly practiced as the famous Nielsen Norman Group heuristics. User empathy is rapidly becoming common practice within product companies and accessibility is gaining traction as a cardinal facet of empathy-driven design.

    Designing for diverse users—that is, children, seniors, and people with physical, cognitive, visual, or hearing impairments—requires that we pay special attention to their unique needs.

    With this in mind, I have been journaling some of the accessibility considerations that are top of mind in my own practice of UX design. While the accessibility design principles I’ll present in this column certainly do not represent an exhaustive list, they do provide a great starting point—or refresher—of accessibility considerations to keep in mind as you create your next digital experience. If you design digital experiences—or work with someone who does—think about where you could have applied these principles on past projects and, more importantly, start mapping out how you might leverage them on your current or upcoming projects. Read More

  2. Craigslist’s Unconventional User Experience

    Evolution of XD Principles

    Challenging XD conventions

    A column by Dashiel Neimark
    June 19, 2017

    I’m going to open my new column Evolution of XD Principles with a quotation that actually contradicts my position:

    “If you do it right, it will last forever.”—Massimo Vignelli

    He’s wrong. Massimo is a very well-known, well-respected Italian designer who has impressed the world by successfully innovating products in a variety of disparate product spaces. But he’s wrong.

    Design should always accomplish one key thing: demonstrate a thorough understanding of the people who will engage with a solution. A design should accommodate the well-defined mental model of those engaging with an experience. However, a challenge for UX designers is this: mental models represent collections of knowledge—and knowledge is never static. Forever is a fallacy.

    With this premise in mind, my goal for this column is to write a series of articles that challenge traditional experience-design principles in a way that explores next-generation—and forgotten, last-generation—experience-design strategies.

    Join me, as I explore such topics as why ugly products sometimes succeed, how some companies can dictate rather than accommodate usability patterns, and the hidden value of a user experience with a tinge of dishonesty. I’ll be leading you on a journey that will take us off the beaten path—one on which the only constant is change. Read More

  3. XR Design: Imagination, Immersion, and Presence

    Evolution of XD Principles

    Challenging XD conventions

    A column by Dashiel Neimark
    June 25, 2018

    As for many UX professionals, my career so far has centered largely around performing UX research and design for Web and mobile applications. However, for the past year or two, I’ve been increasingly excited by virtual reality (VR) and augmented reality (AR) applications and their potential to positively impact our lives. My excitement stems from reimagining existing use cases in spaces such as education, workplace productivity, and entertainment, as well as from recognizing the potential for VR and AR to introduce entirely new digital experiences that go beyond what we’ve so far envisioned. The capabilities of the technology are quickly getting to where they need to be. The primary question people are asking now is: will the content be there?

    Experience designers must rise to the challenge. Of course, transitioning from traditional digital platforms to the wild west of extended reality (XR)—a blanket term that encompasses VR, AR, and mixed reality (MR)—requires some prep work. While I’m by no means claiming to be an expert experience designer for XR quite yet, I want to share my journey as an XR fan-boy. I’ve been absorbing the relatively small amount of information that is currently available on designing VR and AR experiences—reading every article and watching every video—and tinkering first hand with my beloved head-mounted display (HMD). Read More

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