Communicating Design
- Agile Problems, UX Solutions, Part 1: The Big Picture and Prototyping
By Ritch Macefield—November 2012
- Agile Problems, UX solutions, Part 2: Thoughts on Patterns and Prototyping
By Ritch Macefield—December 2012
- Agile, OmniGraffle, and Native Mobile Wireframing
By Simon Keatley—November 2012
- Antipatterns
By Peter Hornsby—January 2009
- Applying Lessons from UML to UX
Innovating UX Practice—A column by Peter Hornsby—November 2010
- Book Review: Paper Prototyping
By Pabini Gabriel-Petit—May 2006
- Book Review: Sketching User Experiences
By Leo Frishberg—October 2007
- Collaborative Interaction Design and Specification
By Ritch Macefield—January 2013
- Design Is a Process, Not a Methodology
On Good Behavior—A column by Pabini Gabriel-Petit—July 2010
- Documenting the Design of Rich Internet Applications: A Visual Language for State
By Richard F. Cecil—December 2007
- Effective Axure Development Through Component Reuse
Innovating UX Practice—A column by Peter Hornsby—June 2012
- Empowering Users to Create Their Own Software
Innovating UX Practice—A column by Peter Hornsby—August 2009
- Expressing UX Concepts Visually
By Barnabas Nagy—May 2012
- From Wireframes to Code, Part I
By Bill Schmidt—December 2010
- From Wireframes to Code, Part II
By Bill Schmidt—February 2011
- Juicy Stories Sell Ideas
Universal Usability—A column by Whitney Quesenbery and Kevin Brooks—September 2010
- Live by the Mockup, Die by the Mockup
Communication Design—A column by Luke Wroblewski—February 2006
- Moving into User Research | Establishing Design Guidelines
Ask UXmatters—A column by Janet M. Six—June 2009
- Product Review: Justinmind Prototyper
By Afshan Kirmani—January 2010
- Sketches and Wireframes and Prototypes! Oh My! Creating Your Own Magical Wizard Experience
Dramatic Impact—A column by Traci Lepore—May 2010
- Specifying Behavior: With an Example Menu Behavior Specification
On Good Behavior—A column by Pabini Gabriel-Petit—January 2010
- Stage Directions Meet Functional Specifications: They Have a Lot in Common
Dramatic Impact—A column by Traci Lepore—March 2009
- Storytelling for UX, an Interview with Whitney Quesenbery and Kevin Brooks
By Daniel Szuc—November 2010
- Supporting User Experience Throughout the Product Development Process
Innovating UX Practice—A column by Peter Hornsby—July 2010
- The CSS of Design Storytelling: Context, Spine, and Structure
Dramatic Impact—A column by Traci Lepore—July 2011
- The UX Customer Experience: Communicating Effectively with Stakeholders and Clients
Beautiful Information—A column by Jonathan Follett—January 2009
- User Assistance Walkthroughs: Helping Best Practices Emerge
User Assistance—A column by Mike Hughes—July 2007
- Using Storyboards and Sentiment Charts to Quantify Customer Experience
By Ben Crothers—November 2011
- Using Visuals in Presentations for a Technical Audience
Ask UXmatters—A column by Janet M. Six—August 2010
- Visual Methods of Communicating Structure, Relationship, and Flow
User Assistance—A column by Mike Hughes—November 2009
- Wireframing With InDesign and Illustrator
By Todd Warfel—January 2007
- Wireframing With Patterns
By Lindsay Ellerby—March 2007



